Rigg problem - pole, ik?

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  01 January 2013
Rigg problem - pole, ik?


I'm working on a school project and have come across some problems with my rig, and I'm kind of stuck.

The problem is that I can't rotate the mainCtrl around Y axis correctly. If I rotate the mainCtrl the mesh deforms in my character's legs. I think my IK or pole vectors that controls the legs might be the problem, but I honestly don't know.

If anyone would care to have a look, I would be most grateful. It's kind of urgent.

  01 January 2013
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