IK Leg issue

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  09 September 2012
IK Leg issue

I just finished my Biped FKIK rig. I noticed when I am in the side view, and IK is activated, that my left and right knee do not line up. However, when I switch to FK the right knee moves and becomes perfectly aligned with the left knee. Is this normal? Do I need to go back and adjust something?

I hope this was clear, let me know if you need any other info to help

thanks in advance

  09 September 2012
im assuming its to do with the way you set up your polevectors.

if the poleVector control object was not on the IK plane when constrained, then the joints align themselves to match.

I normally avoid this by aligning my control objects to that plane (with directed offset).

try this.
  09 September 2012
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