The idea behind Smart IBL and sIBL_GUI is to get one click IBL Lighting.
More informations and details are available here: http://smartibl.com/
If you have requests, questions or whatever, you can use this thread or the HDRLabs one: http://www.hdrlabs.com/cgi-bin/foru...num=1271609371/
We are currently supporting some Renderers:
- Mental Ray
- RenderMan For Maya
Here are some pictures of the same scene rendered with the different engines:
RenderMan For Maya
It's interesting to see the output of the different renderers. This is a straight output from each Template ( except for MR and Turtle where I cranked up the AA ).
By default VRay ( my renderer choice now ) is the slower because it's Indirect Quality Settings are much much higher than MR or Turtle that are at a really low quality by default ( Lowering the Indirect Quality make it the faster).
Turtle Background mismatch the other renderers because it's currently using a Geometry Sphere for the different components ( Lighting / Reflection / Background ) so depending where is your camera in the Scene, you will get some shifts.
Mental Ray has a strange Shadow shift I noticed since I started VRay Template, it got confirmed by Turtle Renders that match VRay ones. Not sure where it coming from, I didn't really looked into this issue.
RenderMan For Maya is using Occlusion on this Render ( I did'nt tried the Color Bleeding Option ).
In the Scene you'll find a sIBL Group with different Nodes like this:
sIBL_Controls is the Node where you'll find different Controls Attributes.
sIBL_Feedback is the Viewport Feedback Sphere so that you can preview and orient your Environment.
Here is the Maya Templates Centric Thread Post: http://www.hdrlabs.com/cgi-bin/foru...=1223936394/2#2
Autodesk Maya - Helper Script
There is an Helper Script that helps integrating sIBL_GUI smoothly with Maya:
sIBL_GUI For Maya - Helper Script: sIBL_GUI For Maya
Two screencasts are hosted on HDRLabs Vimeo Channel:
sIBL GUI - In Depth: Wich is an In-Depth review of the application.
sIBL GUI - Quick Start: A Quick Start screencast showing a typical quick session under Maya.
Manual - Help File:
sIBL_GUI Source Code is available directly from a GIT repository: sIBL_GUI GIT Repository On GITHub.
Don't hesitate to post feedback, features request etc
Have fun and enjoy