Fish scales shader

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  06 June 2009
Fish scales shader

Has anyone developed a Fish Scales shader in Maya? Any tips? Thanks!!!
  06 June 2009
you mean iridescence? diffraction? there are ways to cheat it in mental ray, and maya software has something like it built in. I haven't really seen true physically accurate, iridescent shader in mr, but then again what do I know. someone prove me wrong

IF you use three blended copies of a mia_x material, and change the anisotropic angle slightly for each one, you can get something like the reflection off of a CD/DVD, but Zap explains it better than I do:
  06 June 2009
Thanks Theodocious
  06 June 2009
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