Arnold Batch Render- help

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  06 June 2013
Arnold Batch Render- help

In maya 2014 I tried rendering out the animation using maya's Render> Batch Render. That did not work at all. Here is what the command line gave me. It rendered 2 of the 344 frames and saved them somewhere, not where I specified the output to be.

I read the arnold manual and what it said about batch rendering. It seems the cmd (windows 7 user) is the only way to go. I set up the camera in maya and the file output as well.

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what maya default batch render look like, not sure why its rendering 2 frames

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what I plug into the cmd to make arnold render out an animation

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what the cmd does after I hit enter


^^^^^^ why it opening files? It should be creating them




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thanks for reading, any help would be great.
Attached Images
File Type: gif Screenshot_90.gif (6.4 KB, 255 views)
File Type: gif Screenshot_86.gif (13.0 KB, 251 views)
File Type: gif Screenshot_91.gif (32.9 KB, 238 views)

Last edited by larmannjan : 06 June 2013 at 10:46 PM.
 
  06 June 2013
Part 2

Here I will show what I can get to work with cmd, maya, arnold.


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what I plug into the cmd to render out one frame

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what it looks like in the cmd, it works (but it only one frame not the animation)
Attached Images
File Type: png Screenshot_92.png (3.7 KB, 272 views)
File Type: png Screenshot_93.png (25.2 KB, 238 views)
 
  06 June 2013
Seems that you are not able to open the image for writing into it (that is why it says open).
Check that you have the permissions to write in that location, and also check that space in the path (Cape Cop_3d).
Spaces are usually evil
 
  06 June 2013
The problem was that the image sequence stars with 0001 and arnold thinks its stars with 0000, do what i did is rendered out a new sequence that starts at 0000.
 
  06 June 2013
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