Mia Material - Mental Ray Rendering Issue

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  04 April 2013
Mia Material - Mental Ray Rendering Issue


I'm working on a short film as part of my course at school and I will need my computer both at school and at home for rendering.

The problem is that I don't get the same results I get at home when rendering at school.
I'm using mia materials with diffuse, specular, glossiness and normal maps.

Here's a frame rendered at school and one rendered at home so you can compare. I'm using the exact same settings and a simple directional light for both renders.


Does anyone know what's going on?
Thank you.
  04 April 2013
Problem fixed by rebooting computer! :P
  04 April 2013
I am interested in schools for VFX, could you tell me which school you are at? Impressive work, by the way.
  04 April 2013
Hi quentello,

To answer your question, I'm studying in the 3d animation and computer graphics program at Collège de Bois-de-Boulogne, french school in Montreal, and the school is focused on video games more than VFX.
  04 April 2013
Awesome, thank you. Sounds especially interesting considering that I'm a native French speaker myself. How do you like it?
  04 April 2013
It's a really good school to get you started but the best school out there is probably the Centre NAD, where I sent my application a few weeks ago, hope to hear back from them soon.
  04 April 2013
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