Lighting Car lights

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  03 March 2013
Lighting Car lights

Would love few suggestions from lighting artist on how to actually light and make a car's headlight look believable in Maya.
Few Reference that will help you guys understand what I want:

The tail light, unlike headlight seems to on always and brighten as we Brake..

The shading and the glass seems straight forward (that is, refraction and reflection of the glass & reflectors).
My main problem is to get it look as if its LIT from inside. For Head-Lights and Tail Lamps or even blinkers.

**I initially tired to make an object emit light in VRAY from within the glass, but the result wasn't that great.
  03 March 2013
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