Lighting Car lights

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Old 03 March 2013   #1
Lighting Car lights

Would love few suggestions from lighting artist on how to actually light and make a car's headlight look believable in Maya.
Few Reference that will help you guys understand what I want:
http://pricinginsider.carsdirect.co...light-bulbs.jpg

http://us.123rf.com/400wm/400/400/g...green-field.jpg

The tail light, unlike headlight seems to on always and brighten as we Brake..
http://i3.photobucket.com/albums/y5.../IMG_7789-1.jpg

http://2.bp.blogspot.com/_15B9Um_ks...00/DSCN1511.JPG

http://www.aaroncake.net/rx-7/taillights3.jpg


The shading and the glass seems straight forward (that is, refraction and reflection of the glass & reflectors).
My main problem is to get it look as if its LIT from inside. For Head-Lights and Tail Lamps or even blinkers.



**I initially tired to make an object emit light in VRAY from within the glass, but the result wasn't that great.
 
Old 03 March 2013   #2
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