Mental Ray Satellite ... Core based?

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

THREAD CLOSED
 
Thread Tools Search this Thread Display Modes
  03 March 2013
Mental Ray Satellite ... Core based?

Hey folks,

so we're trying to render a single image for a print campaign by using the Mntal Ray satellite feature. We have 9 render nodes available, each sporting a single i7 920 (2.6 GHz).

When we send off the render, only four nodes actually start up and render the image, whereas this should be eight. According to Autodesk the satellite limitation is CPU based, which should enable us to use eight nodes.

I have been trying to find out what the deal is, with no luck. The closest I came to getting any info was this thread, which to date is unanswered:

http://forums.cgsociety.org/showthr...light=satellite

Anyone out there able to shed some light on this?

Cheers
__________________
 
  03 March 2013
With one license of maya you can render with up to 4 nodes using satellite. Distribute rendering is no longer core based, but machine based. So, if you have 9 computers configured with satellite, only 4 will contribute to the render process.
__________________
 
  03 March 2013
Are you sure?

Back with 2009, Maya Unlimited supported 8 additional CPU's

http://download.autodesk.com/us/may... mber=d0e181955

And in the installation guide for 2012 (which I'm using) it clearly states eight slave CPU's:

http://download.autodesk.com/us/may...tall_FAQ_en.pdf (page 38)
__________________
 
  03 March 2013
See page 4 of the 2012 HF4 Readme

Quote: Mental ray Satellite update

Maya 2012 now includes four mental ray Satellite network rendering licenses, which allows you to freely use up to four slave machines (with up to four processors each and an unlimited number of cores) for mental ray network rendering.

Note: The Maya 2012 Help, mental ray Satellite Readme, and Maya 2012 Licensing Guide incorrectly list the number of satellite licenses as 8. The correct number of satellite licenses available in Maya 2012 is 4.
 
  03 March 2013
Thanks xsisupport, that finally clears it up!

Though, downgrading the limit from earlier versions seems a bit of a shame, really. I am quite certain that at my old company, we used the satellite function in 2009 with 8 additional nodes.

But then again it does allow for 4 CPU's per slave. So maybe those online render farms are the way to go.
__________________
 
  03 March 2013
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
__________________
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
 
Thread Closed share thread



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
CGSociety
Society of Digital Artists
www.cgsociety.org

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump
Miscellaneous

All times are GMT. The time now is 07:35 AM.


Powered by vBulletin
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.