mip_cameramap and image sequences

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Old 09 September 2012   #1
mip_cameramap and image sequences

The mentalray texture doesnt seem to have any controls for this, but is it possible to use an image sequence with the mip_cameramap production shader?
Old 09 September 2012   #2
Usually you can substitute a Maya File node instead but have to create it manually. Try that and see if it works.
My opinions are always my own...and maybe a friend's, but never my employer's.
Old 09 September 2012   #3
Hi Bitter, yes that worked! Silly me for not even giving it a try, I assumed the mental ray nodes had to stay... well mental ray lol. Thanks!!
Old 09 September 2012   #4
Maya shaders are mental ray shaders under the hood.

Just have to keep in mind some haven't been designed for some newer shaders. So experimentation is key until some legacy options go by the wayside.
My opinions are always my own...and maybe a friend's, but never my employer's.
Old 09 September 2012   #5
Hi Ruthtog, Bitter Im use lcFrameExtension.mel and works fine.

look this video

I hope it can help you!
Diego Avesani

Last edited by zartan : 09 September 2012 at 02:47 AM. Reason: Language
Old 09 September 2012   #6
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