CGTalk > Software > Autodesk Maya > Maya Dynamics
Login register
Thread Closed share thread « Previous Thread | Next Thread »  
Thread Tools Search this Thread Display Modes
Old 06-07-2013, 02:55 PM   #1
Maciej Benczarski
Lead FX TD
Platige Image
Join Date: Oct 2005
Posts: 324
Approximate low poly mesh of a hi res many meshes

Hi there,

Anyone found a nice way to achieve an approximate (convex-like) low-poly mesh of multiple meshes one on another? I've got a character consisting of multiple meshes aroung it (shirt, belt, etc) and I need to make sort of a shrnik foiled version of all the meshes combined together arround him. I tried membrane node, SOuP scatted with bounding volume, and scripting nearest point on mesh, but neither one gives me a nice looking (evenly distributed) mesh.

How would you guys achieve the effect?

Beauty Pass - 3D apps vendors' jest of a lifetime - most of the time it has nothing to do with beauty, and it isn't a pass anyway.
Old 06-07-2013, 02:55 PM   #2
CGTalk Moderation
Lord of the posts
CGTalk Forum Leader
Join Date: Sep 2003
Posts: 1,066,479
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
Thread Closed share thread

Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Society of Digital Artists

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump

All times are GMT. The time now is 09:48 AM.

Powered by vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.