Dynamic Effects are too strong!

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  03 March 2013
Dynamic Effects are too strong!

Hi, I'm trying to make a simulation of a car hitting a stack of oil barrels. I'm not really expert about dybamics but I really don't know why when the car hit the barrels, they fly away extremely far from the scene. I've tryied to increase mass and friction values but nothing happen. Any advice?
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HCM #27

 
  03 March 2013
Try increasing damp value, or mass of objects depending on what method you are using.
 
  03 March 2013
Thanks for the reply. Yes I did it but if I increase the damp value seems the barrel stops to fly away in air! I spent hours to solve this problem, please help me!
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HCM #27

 
  03 March 2013
barrels dont have enough mass.
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From Russia, with love @ stooch.tv
 
  03 March 2013
Is gravity activated? Increase gravity, perhaps your scene scale is way out.
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Vimeo
 
  03 March 2013
Remember dynamics are calculated in meters, so make sure your scene is in realworld measurements. Like your character is 150 cm tall
 
  03 March 2013
Originally Posted by rasamaya: Remember dynamics are calculated in meters, so make sure your scene is in realworld measurements. Like your character is 150 cm tall


or set nucleus spatial scale to .01 and pretend that each CM is M
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From Russia, with love @ stooch.tv
 
  04 April 2013
Hey Stooch, does that work properly now?
I thought it creates other issues and it was a rule of thumb not to do that unless you were gently tweaking existing dynamics etc.
Would love to here that you have had success.

-D
 
  04 April 2013
Originally Posted by stooch: or set nucleus spatial scale to .01 and pretend that each CM is M

I thought a scene scale of 1 treated units as metres, so .01 would then make it cms?
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Vimeo
 
  04 April 2013
something like that. just play with it and it will make sense, worked fine for me, i use it all the time.
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From Russia, with love @ stooch.tv
 
  04 April 2013
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