Fluids problem

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  02 February 2013
Fluids problem

Hello Ppl,

I am working on a smoke simulation and when I render it out, I get this blocky fluid smoke. I have tried changing the base resolution and I have played with texturing and shading quality, but I am still getting that blockiness.

Can anyone please help me out.

i rendered out a sequence, it looks really blocky.

Please check attachment to understand my problem better.


Attached Images
File Type: jpg BlockyFluids.jpg (83.2 KB, 31 views)
  02 February 2013
Try this:

Go to the shading quality tab and switch the Render Interpolator to smooth instead of linear.
Voxels for dinner.
http://esvfx.wordpress.com/ maya vfx blog
  02 February 2013
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