how to convert particles to polygonal object

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Old 02 February 2013   #1
how to convert particles to polygonal object

Hi. im new to maya and i wanna know how to convert particles to polygonal objects. it doesnt matter whether it is particles or nparticles. i wanna make a huge buller rain. ive moddled a bullet and now i wanna make it as a particle.
does anybody know how can i do this ? and sorry for my bad english.
Old 02 February 2013   #2
have a look at the particle instancer.
Voxels for dinner.
_____________ maya vfx blog
Old 02 February 2013   #3
If you want to make te bullets colliding you must stick to rigid bodies and pregenerated bullets thrown in the stage, as neither particles nor nParticles support convex shape collisions of particle instances. In other words - you can collide only sphere shapes and display instanced objects ... what REALLY sucks btw with nParticles :(
Beauty Pass - 3D apps vendors' jest of a lifetime - most of the time it has nothing to do with beauty, and it isn't a pass anyway.
Old 02 February 2013   #4
Thumbs up thanks

thanks you Schempp and benio33.
Old 02 February 2013   #5
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