Question about extruding multiple faces.

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  02 February 2013
Question about extruding multiple faces.

Hi I'm a beginner in Maya and I tried searching for help on this problem I'm having and couldn't find any answers so I decided to make an account here and ask. Sorry if it is not in the right thread.

So I'm trying to extrude multiple faces from a cube and it is coming out with weird angles.
This picture below is what is happening. What I'm trying to do is basically the same thing except have all the faces come out the height. Sorry if what i'm saying is confusing.
  02 February 2013
What you are saying is a little bit confusing, do you mean height as in Y axis? Then just translate the extrusion dont scale it.
  02 February 2013
enable extrude and MMB drag on the "thickness" popup that is right next to the manipulator handles ( hold CTRL for fine control ). By default, maya does a local translate on the normal average, which is giving you the weird angle.

you can also find it in the polyExtrudeFace shape node that pops up in the attribute editor (CTRL-a).

if an autodesk designer is reading this, please be advised that other apps tend to behave with the "thickness" type of behavior by default, which seems to be adding to the misconception that maya modeling tools "suck" (which they dont).
From Russia, with love @

Last edited by stooch : 02 February 2013 at 01:10 AM.
  02 February 2013
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