Bullet dynamica crash when opening scenes

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  11 November 2012
Bullet dynamica crash when opening scenes


I'm having a quite annoying crash when using the Bullet Dynamica plugin in Maya 2011. It also happens on Maya 2012 for the Mac which makes me think it's something I'm doing wrong.

I attached the scene with that gives me the problem. I just used dg_Voro_py to shatter a sphere, chose a single piece, went to the dynamica shelf and clicked Create Active Mesh Rigid Body. The simulation runs fine and everything seems perfect, so I save the scene, no errors there, but when I try and load it again Maya crashes. The scene won't open anywhere else too, even on a Mac machine with Maya 2012.

I tried deleting the history on the piece and/or using Mesh > Cleanup with several tool settings with no luck. It doesn't seem to happen when creating Active Hull Rigid Bodies though, but the simulation I get using them isn't nearly as accurate.

Any idea what am I doing wrong?

Attached Files
File Type: zip crash_test_.zip (48.8 KB, 4 views)
  11 November 2012
No luck?

I'd appreciate it if someone could try out the scene and tell me if it crashes for them too...
  12 December 2012
well, turns out I was doing something wrong: saving it as Maya ASCII. If I save it as Maya Binary the scene loads up perfectly fine...

at least I found the problem, right?
  12 December 2012
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