Nparticle caching without radius

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  10 October 2012
Nparticle caching without radius

How can i cache nparticles without there radius. I am not able to change the radius of the nparticle after caching. Any help would be good

thanks
 
  10 October 2012
If you had a radiusPP attribute then by default it would be saved in the cache ( set CacheableAttributes on the particleShape to position or position+vel if you don't want it saved).
However even with it saved one can still override the radiusPP values using the radiusScale attribute( which creates a direct connection to the radiusPP from the internalRadiusRamp attribute... a connection WITHIN a node ). Expressions setting the radiusPP would also connect to it, but expression evaluation is disabled when there is a cache.
 
  10 October 2012
thanks Duncan.. can u please reply to this post. Its unresolved :(

http://forums.cgsociety.org/showthr...?f=86&t=1070415

two main question how to apply shading properties to nparticles once u apply lattice deformer. it becomes flat white..

secondly, as soon as i apply lattice deformer and try to render nparticles with full motion blur maya crashes. and it works completely fine with motion blur set to no deformation or full.
 
  10 October 2012
secondly, as soon as i apply lattice deformer and try to render nparticles with full motion blur maya crashes. and it works completely fine with motion blur set to no deformation or OFF
 
  10 October 2012
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