Maya Hair Collisions Having No effect

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  06 June 2012
Maya Hair Collisions Having No effect

Hello

I've been pulling my hair out (ahem) with this problem for ages and feel like I'm missing a fundamental ...

I've got a dynamic CV curve that's connected to a joint chain with an IK spline handle. The joint chain is bound to a simple cylinder and it's deforming dynamically when animated with the CV curve.

Problem:
- Making the curve collide with any geometry has no effect at all.
- Collide constraints also have no effect.

I've checked that collide is on for the hair system. I've also set the collide width offset to -1000. The end goal is to add a dynamic tie to my character rig.

If anyone has any suggestions, I'd really appreciate it.

Many thanks
Attached Files
File Type: zip tieTest.zip (17.1 KB, 11 views)
 
  06 June 2012
Hi, George!

Since your are using nHair, you need to select your cube, then go to> nDynamics > nMesh > Create Passive Collider. Also change your collide Width Offset to 1.

Collisions will work. : )
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Last edited by Parv : 06 June 2012 at 06:35 AM.
 
  06 June 2012
A thousand thanks, Parv!
 
  12 December 2012
a million thanks Parv!!
 
  12 December 2012
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