Fume FX on Maya !!!

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  03 March 2013
Originally Posted by Aikiman: I guess it depends on your expertise, where days just become hours for some people. Granted I haven't used FumeFX and I really like the look of what comes out of it but I just wanted to clarify that using Maya fluids is different for everyone.


i saw Your work and it os Amazing. Your explosion are really nice but really, you should try out fume. It can change Your life
 
  03 March 2013
so now that fumefx for maya has been released, has anyone played with it?
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  03 March 2013
it's not out yet. If yes please link the source
 
  04 April 2013
Question

How long will they take to release it
I cant wait...
 
  04 April 2013
finally. Now we only need thinking particles and everybody is happy
 
  04 April 2013
Amazing news can't wait to test Fume on Maya, regarding thinking particles i have never used them so are they better than maya particles/nparticles?
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  04 April 2013
Nice but H12 Pyro is in the place with a new solver now(and H is going fine in the vfx production), maybe too late ?
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  04 April 2013
I do wonder if you'd be able to use the data from Fume and use the blackbody shader posted in this thread...

http://www.youtube.com/watch?featur...d&v=HcTFw8v1izY

I used Fume for 3ds max, and the biggest drawback was not being able to do blackbody shading on fire/explosions. If they added this to Fume, I'd be very happy.
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  05 May 2013
It should be out? Any news?
 
  05 May 2013
One thing i've learned regarding release dates is that they usually get delayed, the same thing happened to Krakatoa for Maya where Thinkbox said on twitter that i would be released in October last year and it came out 2-3 months ago.
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  05 May 2013
Yup its out and priced 845 USD the same as 3DS MAX
 
  05 May 2013
nobodys talking about this ?
 
  05 May 2013
Now that Fume's been released for maya, I can answer any questions you guys may have as to how it works etc.. Luma Pictures and Digic Pictures have been using it and helping write the plugin with Sitni Sati for over a year now.

hit me up with any specifics things you're wondering about.

-johnc
 
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