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Old 03-13-2013, 06:11 AM   #61
grucho
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Quote:
Originally Posted by Aikiman
I guess it depends on your expertise, where days just become hours for some people. Granted I haven't used FumeFX and I really like the look of what comes out of it but I just wanted to clarify that using Maya fluids is different for everyone.


i saw Your work and it os Amazing. Your explosion are really nice but really, you should try out fume. It can change Your life
 
Old 03-27-2013, 05:34 PM   #62
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so now that fumefx for maya has been released, has anyone played with it?
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Old 03-27-2013, 06:03 PM   #63
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it's not out yet. If yes please link the source
 
Old 04-04-2013, 04:08 PM   #64
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Question

How long will they take to release it
I cant wait...
 
Old 04-04-2013, 04:11 PM   #65
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By the end of the month their facebook page says:

http://www.facebook.com/SitniSati?fref=ts
 
Old 04-05-2013, 05:01 AM   #66
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finally. Now we only need thinking particles and everybody is happy
 
Old 04-12-2013, 09:33 AM   #67
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Amazing news can't wait to test Fume on Maya, regarding thinking particles i have never used them so are they better than maya particles/nparticles?
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Old 04-15-2013, 10:18 AM   #68
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Nice but H12 Pyro is in the place with a new solver now(and H is going fine in the vfx production), maybe too late ?
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Old 04-30-2013, 06:28 PM   #69
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I do wonder if you'd be able to use the data from Fume and use the blackbody shader posted in this thread...

http://www.youtube.com/watch?featur...d&v=HcTFw8v1izY

I used Fume for 3ds max, and the biggest drawback was not being able to do blackbody shading on fire/explosions. If they added this to Fume, I'd be very happy.
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Old 05-02-2013, 01:08 PM   #70
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It should be out? Any news?
 
Old 05-05-2013, 12:49 AM   #71
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One thing i've learned regarding release dates is that they usually get delayed, the same thing happened to Krakatoa for Maya where Thinkbox said on twitter that i would be released in October last year and it came out 2-3 months ago.
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Old 05-27-2013, 03:37 PM   #72
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Old 05-27-2013, 11:17 PM   #73
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Yup its out and priced 845 USD the same as 3DS MAX
 
Old 05-28-2013, 07:20 PM   #74
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nobodys talking about this ?
 
Old 05-28-2013, 11:32 PM   #75
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Now that Fume's been released for maya, I can answer any questions you guys may have as to how it works etc.. Luma Pictures and Digic Pictures have been using it and helping write the plugin with Sitni Sati for over a year now.

hit me up with any specifics things you're wondering about.

-johnc
 
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