Originally Posted by mandark1011
This is the third Houdini user ive heard this from...and I really do bang my head against a wall far too often with Maya...time to look into Houdini I suppose.
Michael Just to be sure you will not give up after your Houdini startup... You will really break your head a LOT against MANY wall during your Houdini beginings. Again the road is really really hard, houdini is definitly a complex package when you begin, has a maya user you are use to work on a high level tool , with houdini you must learn a pretty geeky logics , its close from Renderman in the idea : you have access to all the core functions of the software and you have the control on every parameter. Thus you feel really really lost in this ocean of complexity but if you fight hard on each pb you meet you really push your knowledge in CG to a really deeper level of knowledege. I'm pretty sure Houdini will be the defacto FX standard in the coming years cause it simply offer a workflow very close from How your brain approach pbs to solve them ... it offer a very elegant approach !