|10 October 2013||#1|
sungai siput, MY
Join Date: Sep 2013
NukeX composition help
I have 2 following footage:
sample 1 : http://i.imgur.com/gh2F4c5.png
sample 2 : http://i.imgur.com/v6jQJXp.png
The guy in sample 2 is dead, and that guy turn to be ghost as in sample 1. Now i need to merge this 2 footage so it appear that guy in sample 1 must be transparent on top of the dead guy. Similar like this footage:
But the issues is i am using,Rotopaint,invert and premult on sample 1 footage and merge it using over operation to sample 2 footage. But i am getting the rotopaint outliner which look messy. How can i sort this issues? Thanks
|10 October 2013||#2|
Join Date: Apr 2011
Check if you can merge the two takes with f-align.A tutorial can be found at
//www.thefoundry.co.uk/articles/2010/05/05/106/furnacecore-for-nuke-align/(add the http
If you need to rotoscope you will have to break the "ghost" to many (planar tracker) rotoshapes (except for the shirt which can be isolated with a red keyer).
If you want to see what you are doing press O in the viewer to switch off
outlines. I am not sure what you want to do but i would go with a more
bright white and less transparent ghost and also overlay the dead body
over the ghost( at the parts they overlap). That would not make f-align
useless, you need a much rougher rotoscoping for color correction, maybe
the mismatch will add to the ghost effect.Good luck.
Last edited by kyrgr : 10 October 2013 at 09:02 PM.
|10 October 2013||#3|
Join Date: Sep 2003
Thread automatically closed
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
|Thread Closed share thread|