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Old 03 March 2003   #31
How to adjust DOF in maya:

http://www.cgtalk.com/showthread.php?s=&threadid=48798

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Old 03 March 2003   #32
My menu bars are gone. How can i get them back ?

shift-m for the viewport menu bar

ctrl-m for the main menu bar
 
Old 04 April 2003   #33
Some geo faces seem to disappear in persp view

It's probably due to your clipping planes:

http://www.cgtalk.com/showthread.ph...3741#post523741
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Old 07 July 2003   #35
Mental Ray & PRman discussion: (great info)

http://www.cgtalk.com/showthread.ph...ay&pagenumber=1
 
Old 08 August 2003   #36
Making the "Current Time" slider in the Graph Editor display as red:

http://www.cgtalk.com/showthread.ph...7129#post757129
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YouTube Channel
Char Maya Character Rig
 
Old 08 August 2003   #37
Export Maya to 3DS

How to Export Maya file format ma/mb to 3DS

http://www.cgtalk.com/showthread.php?s=&threadid=80783
 
Old 08 August 2003   #38
How do I render a wireframe ?

By using the nurbsData, polyData and wireData Plug-Ins available at:

www.provide3d.com

Last edited by PROVIDE3D : 10 October 2003 at 06:36 PM.
 
Old 08 August 2003   #39
How do I render vertex colors ?

By using the cpvData Plug-In, available at:

www.provide3d.com
 
Old 08 August 2003   #40

Last edited by stallion151 : 01 January 2004 at 11:19 PM.
 
Old 09 September 2003   #41
Mental Ray batch bake problem, Solved!

Have you ever make solid texture with MR and incoming global illumination plus final gather and didnīt work?, here is the solution!:

http://www.cgtalk.com/showthread.php?s=&threadid=86135
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Old 10 October 2003   #42
Fix UV mapping when done after rigging

When you move the mesh the UVs don't move w/ the mesh.

http://www.cgtalk.com/showthread.php?s=&threadid=98497
 
Old 11 November 2003   #43
How to rotate the scale axis.
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Old 11 November 2003   #44
rendering (software) particles with motion blur

rendering (software) particles with motion blur
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Old 11 November 2003   #45
Blueprints

for those who need blueprints:

SMCars check first
Car Art
Honda Fact Book
JP Racing

Last edited by stallion151 : 11 November 2003 at 12:56 AM.
 
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