2018 MASH World node broken

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  11 November 2017
2018 MASH World node broken

Has anybody noticed problems with Maya 2018.1 and the World node? Basically if you have multiple genotypes then individual genotypes in the node keep disappearing, generating an API error.
  11 November 2017
Sorry about this, it seems the problem is with the mesh avoidance objects.
Curve avoidance objects are working fine, but the mesh ones are throwing errors - though they still appear to be working in spite of this. I'll look into a fix as soon as possible.

Again, sorry!
Maya Motion Graphics Tutorials

Last edited by ianwaters : 11 November 2017 at 12:04 PM.
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