Vray Sun and Sky Problem

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  01 January 2014
Unhappy Vray Sun and Sky Problem

First post on this site though I've lurking its forums for years.

Every time I go to create Vray and sun and sky the results are extremely bright. It blows out my entire scene. The sun shape nodes settings appear to be the default. I see nothing in the render settings that could cause this, I've even tried it with a totally linear workflow too no avail. I'm at ropes end with this problem. Any Advice is super appreciated.

Maya 2013
Vray 2.0
  01 January 2014
The default sun value is an intensity of somewhere around 50,000... it's meant to be scaled with physical camera settings on your camera. Set it at F/8, ISO 100 and away you go.

That said, most of the physical camera settings are basically just multipliers.

I'd recommend using an intensity of approximately .15 on the physical sun without the physical cam settings, but then I do most of my DOF/vignetting etc in comp.

  01 January 2014
If you're not using physical camera, there are 2 places you can adjust.

Render globals > Vray tab > Misc Photometric lights scale. Set it to 1.


Select the sun. Set the intensity to somewhere around 0.004
  01 January 2014
Thanks everyone... it is so simple yet isn't covered in Chaosgroups documentation or really any tutorial (save one), even digital tutors dropped the ball. I was just unaware you really need to you the physical camera.
  01 January 2014
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