Can you export Maya animations into gameplay in game engines?

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  09 September 2013
Can you export Maya animations into gameplay in game engines?

things like attack combos, or running or whatever.
 
  09 September 2013
its pretty simple in Unity...

UDK or CryEngine I have done before and it was not too hard either..

Guess it depends what you mean by Maya animations?

in Unity you can pretty much just drop one file in and say from frame 10 to 20 is attack, from 25 to 30 is walk, 35 to 40 is jump,,,...and you can do blends between...pretty simple..then you just call the animation/s when needed.

http://docs.unity3d.com/Documentation/Manual/Splittinganimations.html
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  09 September 2013
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