Maya mesh merging problems

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Old 07 July 2013   #1
Exclamation Maya mesh merging problems

I have been encountering troubles trying to fix my meshs merges lately. When I merge my characters finger with his hand I get this weird line that shows. I just wish to know if there is a way to fix it and if so if someone could tell me how. The image below is what I am talking about.

 
Old 07 July 2013   #2
Lightbulb

Have you tried smoothing the normal?
(incase you are not sure where to find it, it's in Polygons -> Normals -> Soften edge )
hope that was of some help
Enjoy...
 
Old 07 July 2013   #3
Looks like your normals are reversed: Normals > Conform.

Also: Display > Polygons > Face Normals.
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Old 07 July 2013   #4
Hi,
Try Polygon>Normal>soften edge after selecting the edge.
Rgds,
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Old 07 July 2013   #5
Also, make sure that you merge the vertices after you merge the mesh.
 
Old 07 July 2013   #6
Thanks jgibz, turns the normals just needed to be reversed on the fingers.
 
Old 07 July 2013   #7
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