Building UVloyouts

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

Thread Tools Search this Thread Display Modes
  06 June 2013
Building UVloyouts


I have been modeling for a year now and doing lots of renders without textures. Ive now made my first full 3d environment which is like an alley with lots of buildings along it. I can't get the UV's laid out properly. Its so frustrating. I have attached a picture and would love some advice on how you would do it. also if anyone knows of any good tutorials for this it would be great. the ones on youtube are either unwrapping an organic model or a Box which is no good for this.
Attached Images
File Type: jpg test.jpg (60.0 KB, 17 views)
  06 June 2013
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
Thread Closed share thread

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Society of Digital Artists

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump

All times are GMT. The time now is 12:19 AM.

Powered by vBulletin
Copyright ©2000 - 2018, Jelsoft Enterprises Ltd.