Render style

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  06 June 2013
Render style

Hello. I am trying to recreate a render (see example bellow) of a feeding bottle. The render needs to be very stylized, almost like a drawing. I am using Maya and Maxwell render, and all I get is a very realistic image, because Maxwell is unbiased (see second image).

Could someone guide me into a better approach for a project like this? I guess Maxwell is not the best option here.


Attached Images
File Type: jpg 9 oz classic hor bottom.jpg (48.4 KB, 35 views)
File Type: jpg bebekColored.jpg (47.9 KB, 32 views)
  06 June 2013
your goin to have to use a toon shader which i dont think maxwell supports i could be wrong haven't tried it
  06 June 2013
Thanks. I am not familiar with toon shader. Does it support transparency? I've seen some images on internet and they look way too much cartoonish for the render I am looking for

P.S. The render has to look almost exactly like the first image I posted...

Last edited by edoplaza : 06 June 2013 at 03:09 PM.
  06 June 2013
the first image looks like having more sharp reflections and the env map has strong contrast, must be rendered in product design software like Inventor,

maybe you can have a look at Keyshot renderer,
"Every second is dynamic"

Sridhar Annamalai
my Portfolio
  06 June 2013
looks very simple.
It's just shading and tweaking and a good compo.
necessary is a good HDR. Or lightcards.

Can be achieved in Any software with any renderer, if you're good enough.
  06 June 2013
Indeed, it really looks just like different lighting and reflections/highlights than your render. I think you're 80% of the way there, just try some light cards and tweak your reflections!
Commodore 64 @ 1MHz
1541 Floppy Drive

"Like stone we battle the wind... Beat down and strangle the rains..."
  06 June 2013
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