Set a Spot/Area Light's Raytraced Shadow Rays/Radius value override on 1 object.

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Old 06 June 2013   #1
Set a Spot/Area Light's Raytraced Shadow Rays/Radius value override on 1 object.

I'm trying to find a way of setting either a Spot or Area Light's Raytraced Shadow Rays and Radius value override on just 1 object without using creating a second light in the same spot using light/shadow-linking techniques.

Similar in the method you can add Final Gather, Rasterizer, Anti-aliasing,Caustics, GI etc. overrides in the mentalray tab in the object's shape node.

Cheers, Guys!
 
Old 06 June 2013   #2
Similar to this:

http://i40.tinypic.com/5ze8fp.jpg

Or perhaps some backdoor MEL? Or anything to achieve that.
 
Old 06 June 2013   #3
Sorry I don't have a solution for you, but just curious why you don't want to go the light-linking route?
 
Old 06 June 2013   #4
Sorry, too long to explain.....
 
Old 06 June 2013   #5
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