CGTalk > Software > Autodesk Maya
Login register
Thread Closed share thread « Previous Thread | Next Thread »  
Thread Tools Search this Thread Display Modes
Old 06-03-2013, 06:23 PM   #1
New Member
Join Date: Jun 2013
Posts: 3
UV set not corresponding properly

Hello, this is my first post. I apologize for being such a noob and thank you in advance for your help.

I'm trying to understand UV mapping. I've modelled a simple pear and made UV sets for the main part and the stem using cylindrical mapping. I used the copy UVs to UV set command to get the stem and the fruit on the same set and exported a UV snapshot. I painted a simple texture in photoshop, created a material for it in Maya and applied it to the model. I've got the UV texture editor open, I can see my texture fitting into the UV set I created, but the model is not displaying my texture the way it should be. Can anyone help?

Old 06-03-2013, 06:23 PM   #2
CGTalk Moderation
CGTalk Forum Leader
Join Date: Sep 2003
Posts: 1,066,478
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
Thread Closed share thread

Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Society of Digital Artists

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump

All times are GMT. The time now is 10:38 PM.

Powered by vBulletin
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.