Creating texture from geometry

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  05 May 2013
Creating texture from geometry

I have this board that I added some detail geometry to. Now I'd like to make a low poly version by turning it into a texture with normal map and everything, so I can put it on a simple board. Can anyone tell me how to go about it? I'm still new to Maya and learning it.
  05 May 2013
This should help.
  06 June 2013
Thanks. I tried transer maps before too but it just doesn't work for me. I keep getting either an all black texture, or something distorted. Could it be the object is too complex? It's got bevel and lots of faces, very complicated UVs. And the extra polygons too.

In the end, I managed to do it by creating the maps separately with render passes. Looks good enough, but I'm still curious why the transfer maps option fails.
  06 June 2013
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