CGTalk > Software > Autodesk Maya
Login register
Thread Closed share thread « Previous Thread | Next Thread »  
Thread Tools Search this Thread Display Modes
Old 05-11-2013, 10:24 PM   #1
SoundLightSaga's Avatar
Nate Lane
Join Date: Dec 2007
Posts: 118
Fine-tune rotation/translation

Does anybody know about any settings that would allow me to rotate and translate more finely in my viewport (specifically my camera for manually tracking plates)?

The problem is that I want to match objects in my viewport to my live-action image plane sequence by rotating and translating the camera around manually in the viewport, but in doing so the smallest value change is far too much. I noticed that while in my perspective view I can zoom into my camera and thus translate more finely, but the same cannot be done with the rotation. Any ideas?

Old 05-12-2013, 04:59 AM   #2
pollos's Avatar
Modeling/Technical Artist
ToonBox Entertainment
Toronto, Canada
Join Date: Dec 2012
Posts: 408
There's a few ways you could do this. First you could try selecting the rotation attribute in the channel box, and then while holding ctrl, middle mouse drag in the viewport. Alternatively you can switch the mode with the three buttons at the top right of the channel box. The default is to use manipulators, but if you change it to the middle button (pie graph), you can adjust the sensitivity of changing attribute values using middle mouse button in the viewport. You can also single click the rotation manipulator for whatever axis you want (it turns yellow), then middle mouse drag in a blank part of the viewport.

Hopefully that helps
Old 05-13-2013, 10:25 AM   #3
sciLoop's Avatar
Burkhard Rammner
Hamburg, Germany
Join Date: Sep 2008
Posts: 549
For fine tuning rotation and scale with the manipulator in the viewport:
Increase the manipulator size with the plus key ( minus key for opposite direction ).
Old 05-14-2013, 02:37 PM   #4
mlager8's Avatar
Matthew Lager
3D artist
Oceanside, USA
Join Date: Nov 2008
Posts: 878
click your object then in the attribute editor go to transform attributes. Click in the desired rotate channel, then hold down command (maybe alt in windows?) and left click drag inside the channel box. Left click dragging will give your very small fine movements, middle click drag will give you medium size movements and right click large movements.

Old 05-16-2013, 11:33 PM   #5
Maya Sloth
eggly bagelface
Sydney, AU
Join Date: Apr 2010
Posts: 562
Old 05-16-2013, 11:33 PM   #6
CGTalk Moderation
CGTalk Forum Leader
Join Date: Sep 2003
Posts: 1,066,478
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
Thread Closed share thread

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Society of Digital Artists

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump

All times are GMT. The time now is 01:35 AM.

Powered by vBulletin
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.