05 May 2013 | |
![]() |
|
DivideByZero
portfolio
Akin Bilgic
Modeler / Generalist TD
USA
|
A better Color Correction node for Maya?
Coming from 3ds Max, I'd always make extensive use of the ColorCorrect node plugin when texturing. I know Maya has RemapRGB but it's fairly limited and could use an overhaul.
I'm wondering if there's any plugin that can give me powerful color correction capabilities in hypershade.... Stuff like Nuke's ColorCorrect or Grade nodes (control of gamma, gain, offset, on all channels or individual channels, etc). Thanks! |
05 May 2013 | |
![]() |
|
Expert
copywriter
|
There's no all in one cc node in maya but you could try other math nodes (multiple divide plus minus contrast rgb to hsv etc) and try to wire color channels in and out. Use a surface shader assigned to a plane in your scene to see the changes you make while playing with the attributes. It's not very intuitive but can save you sometimes from plugging in additional texture files for spec and sss like shader channels.
__________________
"Any intelligent fool can make things bigger, more complex & more violent..." Einstein |
05 May 2013 | |
![]() |
|
Expert
portfolio
Where is it?
Architectural Viz
Australia
|
If you have V-Ray there are a few brilliant ones to choose from - I think they ported from 3DS Max. Not sure why Maya has neglected things like this, don't think it would be terribly difficult for AD to write an uber color correct node.
|
05 May 2013 | |
![]() |
|
DivideByZero
portfolio
Akin Bilgic
Modeler / Generalist TD
USA
|
Originally Posted by Hamburger:
If you have V-Ray there are a few brilliant ones to choose from - I think they ported from 3DS Max. Not sure why Maya has neglected things like this, don't think it would be terribly difficult for AD to write an uber color correct node.
I may have missed them, which nodes are those that VRay provides for color correction? |
05 May 2013 | |
![]() |
|
Expert
portfolio
Where is it?
Architectural Viz
Australia
|
I don't have Maya with me now, but it is somewhere under V-Ray > create texture from plugin or similar, there are like 3 or 4 color correction nodes under there. There's one I really like, ColorCorrection I think from memory.
Things to note though is that Chaos didn't really do a UI for them and I'm not sure they work in the viewport. But it doesn't really matter anyway as the swatches and obviously RT and V-Ray work fine. |
05 May 2013 | |
![]() |
|
DivideByZero
portfolio
Akin Bilgic
Modeler / Generalist TD
USA
|
Oh man! That's fantastic - I never knew those existed! Thank you very much!
|
05 May 2013 | |
![]() |
|
Expert
|
Thread automatically closed
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
__________________
CGTalk Policy/Legalities Note that as CGTalk Members, you agree to the terms and conditions of using this website. |
Thread Closed share thread |
«
Previous Thread
|
Next Thread
»
|
|
|