Maya connections

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  05 May 2013
Maya connections

Hi Gyus,

I'm a little bit new to maya, jumped from 3ds max, so the question is - I have a simple test scene (plane and two spheres). Plane is passive riggid body, spheres are active riggid bodies connected to gravity and uniform field. After that I want to add another geometry to the scene - let say cube. But the only way which I found to connect this cube to gravity and forcefield is to add in Hypergraph connections like rigidBody1.fieldData>gravityField1.inputData[0] and etc. Or delete gravity and forcefield and recreate them with all the geometry selected, but in this case I will loose all the settings for them. Is any simpliest way to do it?
  05 May 2013
Simplest way is to use the dynamic relationships editor .
  05 May 2013
Many thanks, Pollos - I think it will help me a lot.
  05 May 2013
Glad I could help !
  05 May 2013
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