OBJ Sequence Alternative?

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  04 April 2013
OBJ Sequence Alternative?

im working on a small basic crowd sim and have been following along with the instancing cycles section of the "Advanced Particle Instancing" DVD, and hoping to improve on it

but one of the things i was wondering is if there is another way i can cycle through the instances other than having a lot of OBJs to cycle through?

Cheers
 
  04 April 2013
using plugins (2) , or using custom skeletons & python; coding behaviour in it.

Anyways you're in for some tough work. The maya instancing way is hard and feels like 90s tech. Good luck!
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  04 April 2013
using plugins is one of the things im avoiding, just to see how to go about it without them.
is there a better way than instancing without plugins in maya for this then?
 
  04 April 2013
Try Alembic caching each object and layering those in?
 
  04 April 2013
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