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Old 04-15-2013, 11:49 PM   #1
SketchyManDan
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OBJ Sequence Alternative?

im working on a small basic crowd sim and have been following along with the instancing cycles section of the "Advanced Particle Instancing" DVD, and hoping to improve on it

but one of the things i was wondering is if there is another way i can cycle through the instances other than having a lot of OBJs to cycle through?

Cheers
 
Old 04-16-2013, 10:45 AM   #2
berniebernie
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using plugins (2) , or using custom skeletons & python; coding behaviour in it.

Anyways you're in for some tough work. The maya instancing way is hard and feels like 90s tech. Good luck!
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Old 04-16-2013, 10:48 AM   #3
SketchyManDan
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using plugins is one of the things im avoiding, just to see how to go about it without them.
is there a better way than instancing without plugins in maya for this then?
 
Old 04-17-2013, 02:47 PM   #4
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Try Alembic caching each object and layering those in?
 
Old 04-17-2013, 02:47 PM   #5
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