|04 April 2013||#1|
Join Date: Nov 2004
Paint Fx toon lines Issue 1
I got a projekt with the paint fx toon lines. But I'm not able to get consistent lines all the time.
I render the toon line upon a useBG shader with Occl.widthScale:on/all toon surf./occl tolerance 0.074 and depth bias 0.
I use LineResampling with very narrow settings-> Min.0 Max 0.025
As I understand the documentation the 'ProfileBreakAngle' is responsible for this 'clipping'.
But it renders pretty much the same- regardless of the value....
I tesselate the objects by factor three( no image included) and it helped a bit(the 'holes' are smaller), but the line still breaks...
any ideas/tips whatsoever?
thank you in advance
Last edited by mraw : 04 April 2013 at 04:36 PM.
|04 April 2013||#2|
Join Date: Sep 2003
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