Good Maya Surfaces tutorial

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

Thread Tools Search this Thread Display Modes
  04 April 2013
Good Maya Surfaces tutorial

Hi CGTalk,

being a former 3ds max user, I'm quite easily fed up with Maya's modelling.
However, I do want to get better at it, and quicker. I always liked 3ds max splines + extrude + modifiers. Unlike polymodels in maya, you can always go back to make simple adjustments.

I really would like to get awesome at modeling with lines and surfaces in Maya. Does anyone know a good tutorial? For do I make an iphone with this technique? (I choose iPhone because of the nice lines and subtle details). I think if I know how to make this, I will know how to make other stuff to.

So basicly I want to know how to use lines+surfaces for non-organic objects.

Who can get me started?

Much appreciated!
Ferry Passchier [2D/3D Visualizer + Fan Photographer]
Facebook - Twitter - Instagram
Most updates here
  04 April 2013
Looking for a specific tutorial won't be a lucky attempt enough. Specially when it's about NURBS modelling tutorial. You can check out these
  04 April 2013
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
Thread Closed share thread

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Society of Digital Artists

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump

All times are GMT. The time now is 11:03 AM.

Powered by vBulletin
Copyright ©2000 - 2018, Jelsoft Enterprises Ltd.