UVs dissapeared

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  03 March 2013
UVs dissapeared

Hey guys, i downloaded a couple of models and after moving all the uvs into a single one (merging all the elements of the model and avoid having lots of shaders per model) i tryed moving a uv point and suddenly they dissapeared. I even pressed "a" in case they were moved somewhere else in the uv mapp window but nothing, they are gone. I reload the scene, merged the elements again and bamf, the UVs were gone again.
Finally, i gave up and left the model with all itīs separated UVs and all itīs shaders but then i imported the model into a scene and the UVs were gone again! The problm seems to be with certain models, since the others donīt seem to have any issues. Any ideas?
  03 March 2013
try checking for multiple uv sets?
  03 March 2013
And they are back! Thanks, although now i need to asign the texture to that UV set. I tryed checking it in the texture editor but it still goes to the dissapeared UV set.
When i open the UV set tag, there are two sets. Map1, where there is no UV but the texture is asigned, and UVchannel_1, where the UVs are fine but no matter what i do, i canīt assign a texture to it.
How do i set UVchannel_1 as my UV set and assign it a texture?
EDIT: Done! I just open the UVchannel_1 option and there i went to Polygon --> Copy UVs to UV set and selected Map1 and there they were.

Last edited by Varto : 03 March 2013 at 01:29 PM.
  03 March 2013
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