apply bump to mesh geometry

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  02 February 2013
apply bump to mesh geometry

I was wondering if it was possible to make the bump not only in rendering, but making the mesh react to a map in shades of grey so it moves the vertex thank to a map.

Thank you for your help!

  02 February 2013
there are some plugins that do this:

you can get a similar effect by applying the texture to the displacement of the shader and then picking Modify/Convert/Displacement to Polygons
  02 February 2013
thank you for your help,
DisplaceD tool works good, still i cannot get a sharp mesh. I try to polysmooth my plane before applying the DisplaceD but its a bit dirty... And i cannot get one side of my polycube just plane..
I didn't get the displacement to polygon thing. Can you help me with that?
I try to model a stamp that would be plane on the surface (then would go to the 3d printer).
thank you.
  02 February 2013
I am not running any versions of Maya old enough to use DisplaceD - sorry. there is a newer plugin to replace DisplaceD - it's called iDisplace:

I just tested it and it's really great.
  02 February 2013
Originally Posted by dansayag: I didn't get the displacement to polygon thing.

go as Modify -> Convert -> Displacement to Polygon
  02 February 2013
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