Maya ship

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Old 02 February 2013   #1
Maya ship

I need any advice in regards to lighting, texture, modeling to help make this look more photo realistic,

thanks, Bruce
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Old 02 February 2013   #2
modeling - in general you need to know how to control soft/hard edge. Also check out subdivision modeling, rendering approximation (mental ray) or render time subdivision (vray).

lighting - look up some realistic car or HDRI rendering at Digitial Tutors.
 
Old 02 February 2013   #3
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