Next Maya out soon - any previews out there?

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  02 February 2013
Next Maya out soon - any previews out there?

Hello guys,

I would expect the next maya to be out soon so was wondering if there are any technological previews as they sometimes post. Have you come across any of them?
Also, if not what would you like to see in the next version?
  02 February 2013
With Marc Petit gone and the SI team reshuffled + a decent amount of devs fired, Maya 2014 may come later than expected.

It probably will be a rebranded 2013.5 version anyway with a couple of little feautures added. Rumour is they're trying to port ICE from SI to Maya. But it sounds too ambitious to me to make it into the next release. We'll see.

To add my whishlist:
- Consolidation of editors, especially animation editors.
- Stretchmesh like deformer
- GPU driven & Node based particle/fluids/ncloth and nRigid
- Decent retopo tools like topogun
- Real world units based workspace and workflows to standardize
- Naiad integration
- mudbox integration
- Arnold/Vray integration etc. etc...
"Any intelligent fool can make things bigger, more complex & more violent..." Einstein

Last edited by mustique : 02 February 2013 at 10:21 AM.
  02 February 2013
Isn't ICE something similar like DMM or is that Lagoa? I thought that ICE was just another thing for dynamics etc. that was nice in softimage. (never used SI so have no clue )) )
Hmm, I missed the news about the shake up. Interesting.
Well I hope they will tweak the UI for retina displays, Yes I would love graph editor redesigned a bit and would be nice to have FULL multithread support for everything. Including things like play for animation (its is CPU mainly, right?)
  02 February 2013
Mustique: 2013.5 is already out. ICE port from SI to Maya is just that a rumor, nothing else. One thing I would like to see it the fusion of display and render layers into one plus having the ability to create folders within the layers like Photoshop. The current setup stinks.
Happy beebee smile time.....----> My work
  02 February 2013
ICE is a node base dynamic system which gives you a lot of access to low level data. It's very close to how one would work in Houdini so it's really great. If there's anything close in Maya it would be SOAP.
  02 February 2013
Lots of maya devs got fired?? I didn't hear that one. The last I heard the ICE team had moved to Maya, but I've nothing about any maya devs getting axed. Any sources on that?

Also, what the hell happened to XGen? Autodesk licensed it from Disney, like, 2 years ago and not so much as a mention of it since. When the heck is going to show up in Maya?? That would simply be huge for Maya's fur/hair pipeline. Considering the fur grooming tools haven't seen a significant update since version 2 (and it sucks balls), it would be welcome to see that finally show up.
Chad Gleason
Creative Director
Outpost 12 Studios
  02 February 2013
The only way to know what is coming in Maya 2014 is to be on the beta.
I think it is a cool release, but obviously I am very biased
  02 February 2013
Quote: what the hell happened to XGen?

Didn't this infringe on Shave'n'aHaircuts patent?
  02 February 2013
man, fuck that guy and his patents. Especially considering how he's making a sculpting system - you know, the 50th sculpting app out there that would never be possible if Pixologic had patented that shit.

as for 2014 - it's shaping up really nicely but obviously I can't say anything else.
  02 February 2013
ok guys, those of you who have tested it. What release would you compare it to then just so we can get excited ))
  02 February 2013
Oh, oh, is QT replaced by something a bit more customizable color wise and less cumbersome overall?

I had to fire up 2009 the other day. So crisp and responsive.

Other than that I suppose Maya's fx/dynamics system could use some stability upgrades, caching particles in particular. Just running particles with instancer proved to be very unstable lately. Of course, I am still using 2012 so maybe that is the problem.
AKA KC / Intuition
  02 February 2013
Originally Posted by Gloor: ok guys, those of you who have tested it. What release would you compare it to then just so we can get excited ))

I would say that at this point in time, 2014 looks most like 2015.
  02 February 2013
Keeping my fingers crossed here for more Viewport 2.0 improvements. I'd love to see Strokes supported for one thing.

  02 February 2013
as far as i know, and got some info, maya 2014 is slow...

if they lied me, then i lied to u guys, but i dont think they lied at all

  02 February 2013
Originally Posted by Gloor: ok guys, those of you who have tested it. What release would you compare it to then just so we can get excited ))

It's looking good. Maya development over the short term (2014), and the longer term (>2014) certainly has me rather excited.
"Even the Christmas vacation will be darkened by New Zealand scripts…"
~ J.R.R. Tolkien, The Letters of J.R.R. Tolkien, Letter 34
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