UV problem

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Old 01 January 2013   #1
UV problem

Hi all,
I'm relatively new to maya, so still figuring things out.
my current issue is that for some reason, the texture image I assigned to my material is not applied to a part of my model (see picture)

http://www.imageshack.us/photo/my-i...30131at121.png/

I tried several things to no avail: create UV (tried all options: planar mapping, sphere, cylinder, auto) tried to move things around to see if there was overlap or whatever...

I also tried to texture it in mudbox, here's the result:

http://www.imageshack.us/photo/my-i...30131at121.png/

what could be the reasons for this?

Last edited by jeango : 01 January 2013 at 09:49 PM.
 
Old 01 January 2013   #2
There were no images posted with your message, my friend.
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Old 01 January 2013   #3
ok i changed the images for links instead
 
Old 01 January 2013   #4
you need to properly UV the object
 
Old 01 January 2013   #5
Originally Posted by thehive: you need to properly UV the object


how do you do that?

as you can see on the picture, the UV seem to be ok, so what tools can I use to "properly UV" my object?

Like I said, planar mapping, spherical mapping, auto-mapping, none of that worked.
 
Old 01 January 2013   #6
UV-mapping can be tricky at first, for sure. You've got overlapping UVs here, or underlapping ones, or the ones that turned blue are in another UV set entirely perhaps. But all's not lost yet!

Here's a video detailing the unwrapping process, hope it helps.
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Commodore 64 @ 1MHz
64KB RAM
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"Like stone we battle the wind... Beat down and strangle the rains..."
 
Old 02 February 2013   #7
Ok i found the problem... it was not a UV issue,
actually for some reason I don't really understand, my material was not applied to my entire object.

I solved this by simply selecting my object and assigning a new material

thanks for the video btw, I was looking for a well-explained unwrap technique
 
Old 02 February 2013   #8
Ahh, then it was your Normals. If you run into this problem again, pick Normals -> Unlock Normals, and it'll go away! Also, check your Normals too to make sure they're all in the right direction.
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"Like stone we battle the wind... Beat down and strangle the rains..."
 
Old 02 February 2013   #9
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