Paint Geometry Tool & MR Proxy

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Old 01 January 2013   #1
Paint Geometry Tool & MR Proxy

Hello,

I have a problem using mental ray proxies with paint geometry tool. When I draw on surface using a cube with attached proxy there is nothing on render, but if I just copy it by hand it's all right. What can be wrong?

Thanks!
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Old 01 January 2013   #2
dosent seem like the duplicate have the dependency connected to them to keep the mi file linked,
see your duplicates are instances
 
Old 02 February 2013   #3
Hi, you might want to look at a script called SPpaint3D, can find it on creative crash.

It's a great script that uses raycasting for painting on surfaces and you can paint stuff as instances, with random rotation/scales and object selections.. really awesome for proxy workflows.
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Old 02 February 2013   #4
Thanks! This script works great! But it seams to be some problem with my exact scene, if I try to duplicate any proxy object it just disappears with the original, in new blank scene everything is ok.
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Old 02 February 2013   #5
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