Referenced geometry deforming

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Old 01 January 2013   #1
Question Referenced geometry deforming

Hey everyone ^_^

My geometry keeps on deforming strangely. Everything is referenced in. There is some basic animation controlled by an attribute. That's all. And this strange thing keeps on happening!!! I tried re-referencing everything in and it was working, but when I opened my file today, some of the references were all messed up again -_-.

http://img716.imageshack.us/img716/3739/problemgw.jpg Here is a link to what my referenced geo looks like (left) and what the original looks like(right).
Would really appreciate any help ^_^

Thank you!
 
Old 01 January 2013   #2
Solved!

Never mind ^_^ I solved it!
I was scaling on object mode which was affecting the component and not the transform node. Well, hopefully this will help someone who is in the same position I was
 
Old 01 January 2013   #3
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