exporting cached mesh to 3dsmax?

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  01 January 2013
exporting cached mesh to 3dsmax?

Hi
is there anyway to export cached animation to the 3dsmax. I can export bone data with fbx but since i am using maya deformers like bend and some other deformer plugins i need to find another way.

could you please help?

Kind Regards.
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  01 January 2013
Have a look at the first video here- http://www.graphite9.com/CinemaDownloads.html
This is me demonstrating how to export a FBX vertex cache from Maya to C4D, I'm sure the same process should work in Max too.

Cheers,
Brian
 
  01 January 2013
thank you! yes it is the same process and worked. Just that one thing that i forget to change on fbx options.
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  01 January 2013
Great, glad that helped.

Cheers,
Brian
 
  01 January 2013
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