Maya 2013 book

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  01 January 2013
Maya 2013 book

Hey guys, This may sound like a dumb question, i'm currently reading the book " Introduction to autodesk maya 2012", And i'm thinking if i should invest into getting the 2013 edition.

Is there enough content in 2013 that i pick it up the book? Should i wait til i finish 2012 before i move onto 2013 edition?

Really, i don't intend on working for like blizzard, Activision or Valve software once I get out there, I'm considering moving to Japan and working for Comcept or Nexon.

Gimmie you guy's thoughts.
 
  01 January 2013
No. No matter what discipline whether it be modeling, animation, lighting, rendering. There's not enough updates or changes to existing tools that justify buying a 2013 book will help. Get yourself a one month subscription at Digital Tutors and watch as much as you can in that month.

DIGITAL TUTORS
http://www.digitaltutors.com/11/pricing.php
$45

VS.

Intro. to Maya book
http://www.amazon.com/Introducing-A...odesk+maya+2013
$32
 
  01 January 2013
If you weren't new, I would have thought you were joking. You can buy a maya 2008 book, and not miss a step (see changes log between the versions).
 
  01 January 2013
Dont waste your money you'll find an extra 2 or 3 pages added in with the updates. Its better to read the help docs for whats NEW.
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  01 January 2013
Originally Posted by egglybagelface: No. No matter what discipline whether it be modeling, animation, lighting, rendering. There's not enough updates or changes to existing tools that justify buying a 2013 book will help. Get yourself a one month subscription at Digital Tutors and watch as much as you can in that month.

DIGITAL TUTORS
http://www.digitaltutors.com/11/pricing.php
$45

VS.

Intro. to Maya book
http://www.amazon.com/Introducing-A...odesk+maya+2013
$32


Awesome, I really wish i knew that months ago. I'll have to pass along this info.

One more question, Again, noob question. What is the differences of Maya and Max, Like what are their specialties.
 
  01 January 2013
They specialize in crashing at the most awesome moment.

But seriously (well actually that was also serious), the absolute most broadest sense of it is max seems to have evolved specializing in games and Maya has always excelled in the feature film arena, specifically character animation.

But google is your friend. That's perhaps the most asked question I've heard in most all CG forums I visit.
 
  01 January 2013
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