|01-10-2013, 05:42 PM||#1|
Outpost 12 Studios
Join Date: Oct 2002
Ways to speed up Maya renders with OS tweaks?
I was following the "best mac for maya" thread and it started to derail with a lot of really interesting discussion concerning ways to tweak Windows 7 to decrease render times in Maya.
In the interest of not hijacking that thread I thought I would start a new one.
An app called ProcessLasso was suggested in Windows 7 (and 8?) to get a major boost in speed. Are there any specific settings I must set or do I just run it and enjoy my speed gains?
Any other tips anyone would like to share? Any/all OS tips welcome!
Outpost 12 Studios
|01-10-2013, 06:49 PM||#2|
Madness. Madness, I say!portfolio
Join Date: May 2008
It seems that the main factors are:
1. Priority Class (Realtime, High, Above Normal, Normal, Below Normal, Idle)
2. CPU Affinity (which cores are activated for a certain process)
3. Windows dynamic thread priority boosts (enabled/disabled, part of Windows 7)
4. ProBalance (the most complex part of the equation)
5. Classify Process (Multimedia Player, Game, Application)
6. Process watchdog
If I get some time today I'll do some rendertests on my X6, and record times from various settings.
Commodore 64 @ 1MHz
1541 Floppy Drive
"Like stone we battle the wind... Beat down and strangle the rains..."
|01-14-2013, 04:32 PM||#4|
Lighting and Effects TD
Carse and waterman
Wolverhampton, United Kingdom
Join Date: Jan 2006
would be great to get a chart of how these impact performance. I suspect there may be marginal improvements, however nothing ground breaking.
|01-14-2013, 04:32 PM||#5|
Lord of the posts
Join Date: Sep 2003
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