Maya Splotchy Shadows?

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Old 12 December 2012   #1
Maya Splotchy Shadows?

Hey all, I'm having trouble with a render in mental ray (Maya) and I was hoping one of you could help.

As you can see, the shadows are quite splotchy, any ideas on how to get that smoothed out?

I'm using multiple point lights in the seen, and FG was unchecked for this render.
Old 12 December 2012   #2
Can I assume these are depth map shadows?

You could increase the resolution of the maps, in crease the filter size or adjust the bias etc..

If they are raytraced try increasing the shadow rays
blah blah blah
Old 12 December 2012   #3
Are you using an area light? Read this to find a solution:

Area Lights 101
My opinions are always my own...and maybe a friend's, but never my employer's.
Old 12 December 2012   #4
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