UV snapshot problem

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  12 December 2012
UV snapshot problem

I am sure it as an easy fix but when I go to do a render snapshot in maya 2012 the uv lines are so thin you can barely see them and its next to impossible to work with the image in photoshop because of how thin the lines are.
 
  12 December 2012
You can take UV snapshots via the UV editor - Menu > Polygons > UV Snapshot.

Best thing to do is put a black filled layer underneath, create a second layer to put on top, and set the layer settings to overlay so what you paint/texture will show but you can see the lines still. Make sure you overlap the lines with painting / texturing a little too.
 
  12 December 2012
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