Particle emitter parameter question

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Old 11 November 2012   #1
Particle emitter parameter question

What is the purpose of being able to use other values than -1,0,1 in the direction attributes (XYZ) of a particle emitter in Maya?

So far,from testing having a 1 on Direction X, i.e. its the same as having 10, so whats up?

Last edited by Ethervoid : 11 November 2012 at 08:08 PM. Reason: Sorry if its the wrong section, plz move it if so :x
 
Old 11 November 2012   #2
Because it's easier to make an emitter aim at something if you don't have to normalize the vector. Example: create an emitter at (0, 0, 0) and you have a target you want it to shoot bullets at at (24, -2, 62). Instead of having to do a command to get the normalized vector of the target, you can just type in 24, -2, 62, for the direction values, and it will be aiming at the target, then just use speed to adjust magnitude.
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Old 11 November 2012   #3
Thanks
 
Old 11 November 2012   #4
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