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How to scale from component selection?

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  11 November 2012
How to scale from component selection?


So I have a spherelike model and I have selected the end of each "branch", I then want to scale them all independently, from their local pivot based on each group of faces.

Is there a native tool in Maya for this, or does anyone know about a external script?

  11 November 2012
try Edit Mesh->Transform Component
  11 November 2012
Thanks! That did the trick, I thought I tried it out earlier but apperently not...
  11 November 2012
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