How to scale from component selection?

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Old 11 November 2012   #1
How to scale from component selection?

Hi.

So I have a spherelike model and I have selected the end of each "branch", I then want to scale them all independently, from their local pivot based on each group of faces.

Is there a native tool in Maya for this, or does anyone know about a external script?

 
Old 11 November 2012   #2
try Edit Mesh->Transform Component
 
Old 11 November 2012   #3
Thanks! That did the trick, I thought I tried it out earlier but apperently not...
 
Old 11 November 2012   #4
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